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Advisor(s)
Abstract(s)
In this paper, the mobile phone is presented as an
alternative device to interact with animation systems and virtual
environments, including video games. Basically, we show how
the gyroscope of a mobile device can work as a sensor to control
the pose and motion of a mobile device controlled object or
character in a 3D virtual world. More specifically, we introduce
a framework that enables the development and rapid prototyping
of motion-based user interfaces for animation systems and virtual
environments. This framework provides tools to capture and
control the motion of mobile devices-binded objects in a 3D
virtual scene over a wireless communication channel via a simple,
fast and efficient protocol named Open Sound Control (OSC).
Description
Keywords
Motion capture Motion control Motion-based User interfaces Open sound control Gyroscope Mobile devices