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Math-Masters: An Educational Game to Practice the Mathematical Operations

datacite.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática
dc.contributor.authorMarques, João A. B. T.
dc.contributor.authorFerreira, João L. A. P.
dc.contributor.authorSilva, Frutuoso G. M.
dc.date.accessioned2025-12-09T16:27:44Z
dc.date.available2025-12-09T16:27:44Z
dc.date.issued2024
dc.description.abstractEducational games have gained significant popularity in recent years as an innovative and engaging means of enhancing learning. These games use technology and game design principles to create a fun learning environment. Educational games have changed how we learn by combining fun and learning goals. They offer an engaging, interactive, and personalized learning experience, promoting critical thinking, problem-solving, and collaboration. However, the design of educational games must combine the fun factor with the learning goals, which sometimes does not happen, creating the impression that educational games are not fun. In this paper, we describe an educational game to learn multiplication operations in a fun way. The game is a point-and-click deck-building and partially rogue-lite third-person educational game with the purpose of teaching multiplication operations in mathematics. It is themed around medieval fantasy, with monsters on one hand and magic spells on the other. The player has a card deck that he can use to solve the mathematical questions and defeat the monsters. Some preliminary tests were carried out with fifty-eight students, which showed the potential of this kind of tool. Most of the students agreed that the game helped them with the multiplication operation and that they would like to play more levels of the game.por
dc.identifier.doi10.1007/978-3-031-51452-4_12
dc.identifier.urihttp://hdl.handle.net/10400.6/19562
dc.language.isoeng
dc.peerreviewedyes
dc.relationInstituto de Telecomunicações
dc.relation.hasversionhttps://link.springer.com/chapter/10.1007/978-3-031-51452-4_12
dc.rights.uriN/A
dc.subjectEducational Game
dc.subjectMath Game
dc.subjectSerious Game
dc.subjectAdventure Game
dc.titleMath-Masters: An Educational Game to Practice the Mathematical Operationseng
dc.typeconference object
dspace.entity.typePublication
oaire.awardTitleInstituto de Telecomunicações
oaire.awardURIinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F50008%2F2020/PT
oaire.citation.conferenceDate2023-11-28
oaire.citation.conferencePlaceAveiro
oaire.citation.title13th International Conference on Videogame Sciences and Arts
oaire.fundingStream6817 - DCRRNI ID
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameSilva
person.givenNameFrutuoso G. M.
person.identifier.ciencia-idC71D-0603-FCF6
person.identifier.orcid0000-0002-0611-6157
person.identifier.scopus-author-id8325080400
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.nameFundação para a Ciência e a Tecnologia
relation.isAuthorOfPublication5d1b3064-6e4b-4814-8013-f35a9e1436f3
relation.isAuthorOfPublication.latestForDiscovery5d1b3064-6e4b-4814-8013-f35a9e1436f3
relation.isProjectOfPublication5a9bd4c8-57a9-46c4-95dc-a5e5c220c117
relation.isProjectOfPublication.latestForDiscovery5a9bd4c8-57a9-46c4-95dc-a5e5c220c117

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