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A User Trust System for Online Games: Part II

dc.contributor.authorCardoso, Rui Costa
dc.contributor.authorFreire, Mario
dc.contributor.authorGomes, Abel
dc.date.accessioned2020-01-15T11:01:20Z
dc.date.available2020-01-15T11:01:20Z
dc.date.issued2017
dc.description.abstractRepresenting, manipulating, and inferring trust from the user point of view certainly is a grand challenge in virtual worlds, including online games. When someone meets an unknown individual, the question is “Can I trust him/her or not?” This requires the user to have access to a representation of trust about others, as well as a set of operators to undertake inference about the trustability of other users/players. In this paper, we employ a trust representation generated from in-world data in order to feed individual trust decisions. To achieve that purpose, we assume that such a representation of trust already exists; in fact, it was proposed in another paper of ours. Thus, the focus here is on the trust mechanisms required to infer trustability of other users/players. More specifically, we use an individual trust representation deployed as a trust network as base to the inference mechanism that employs two subjective logic operators (consensus and discount) to automatically derive trust decisions. The proposed trust inference system has been validated through OpenSimulator scenarios, which has led to a 5% increase on trustability of avatars in relation to the reference scenario (without trust).pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citation2017-Cardosopt_PT
dc.identifier.doi10.1109/TCIAIG.2016.2593000pt_PT
dc.identifier.issn1943068X
dc.identifier.urihttp://hdl.handle.net/10400.6/8300
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherInstitute of Electrical and Electronics Engineerspt_PT
dc.relationENHANCING TRUSTABILITY OF MMOGS ENVIRONMENTS
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/7516616pt_PT
dc.subjectTrust inferencept_PT
dc.subjectSubjective logicpt_PT
dc.subjectOnline gamept_PT
dc.titleA User Trust System for Online Games: Part IIpt_PT
dc.title.alternativeA Subjective Logic Approach for Trust Inferencept_PT
dc.typejournal article
dspace.entity.typePublication
oaire.awardTitleENHANCING TRUSTABILITY OF MMOGS ENVIRONMENTS
oaire.awardURIinfo:eu-repo/grantAgreement/FCT/5876/UID%2FEEA%2F50008%2F2013/PT
oaire.awardURIinfo:eu-repo/grantAgreement/FCT//SFRH%2FBD%2F79567%2F2011/PT
oaire.citation.endPage368pt_PT
oaire.citation.issue4pt_PT
oaire.citation.startPage354pt_PT
oaire.citation.titleIEEE Transactions on Computational Intelligence and AI in Gamespt_PT
oaire.citation.volume9pt_PT
oaire.fundingStream5876
person.familyNameCardoso
person.familyNameMarques Freire
person.familyNamePadrão Gomes
person.givenNameRui
person.givenNameMario
person.givenNameAbel João
person.identifierhttps://scholar.google.com/citations?user=WUg6sJgAAAAJ&hl=en
person.identifierH-9602-2014
person.identifier.ciencia-id1113-1D2F-3341
person.identifier.ciencia-idEC1D-4ACD-6A62
person.identifier.orcid0000-0001-7324-926X
person.identifier.orcid0000-0002-9017-5001
person.identifier.orcid0000-0002-5804-5717
person.identifier.scopus-author-idhttps://www.scopus.com/authid/detail.uri?authorId=55921166700
person.identifier.scopus-author-id8325080300
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.identifierhttp://doi.org/10.13039/501100001871
project.funder.nameFundação para a Ciência e a Tecnologia
project.funder.nameFundação para a Ciência e a Tecnologia
rcaap.embargofctO acesso é fechado porque o artigo foi publicado em regime de acesso fechado. A revista designa-se agora por IEEE Transactions on Games.pt_PT
rcaap.rightsclosedAccesspt_PT
rcaap.typearticlept_PT
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