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Advisor(s)
Abstract(s)
Com o presente relatório de projeto, procuramos descrever tanto o modo de produção do
cinema de animação 3D, tal como descrever o processo que está na origem da sua criação.
Com efeito, este trabalho científico apresenta uma componente teórica, onde se expõem os
fundamentos que servem de base à elaboração do projeto e uma componente prática que
consiste na criação de uma animação 3D, do género drama, procurando abordar uma
realidade ainda vivida nos nossos dias.
O projeto prático final, é naturalmente sustentado por um conjunto de obras de referência
que são analisadas do ponto de vista teórico. A título de exemplo, teremos em atenção
questões relativas ao concept art, modelação 3D, entre outras.
É ainda de salientar que o trabalho científico em apreço tem por base não só a aprendizagem
adquirida durante o 1º e 2º ciclo de estudos, como a investigação empreendida através de
leitura e de visualização de tutoriais.
With this project report, we try to describe the production mode of 3D animation cinema, as well as describe the process that originated its creation. In fact, this scientific work presents a theoretical component, which sets out the fundamentals that serve as a basis for the design of the project and a practical component that consists in the creation of a 3D animation, of the drama genre, trying to approach a reality still lived in our days. The final practical project is naturally supported by a set of reference works that are analyzed from a theoretical point of view. As an example, we will focus on issues related to concept art, 3D modeling, among others. It should also be noted that the scientific work under consideration is based not only on the learning acquired during the 1st and 2nd cycle of studies, but also on research undertaken through reading and visualization of tutorials.
With this project report, we try to describe the production mode of 3D animation cinema, as well as describe the process that originated its creation. In fact, this scientific work presents a theoretical component, which sets out the fundamentals that serve as a basis for the design of the project and a practical component that consists in the creation of a 3D animation, of the drama genre, trying to approach a reality still lived in our days. The final practical project is naturally supported by a set of reference works that are analyzed from a theoretical point of view. As an example, we will focus on issues related to concept art, 3D modeling, among others. It should also be noted that the scientific work under consideration is based not only on the learning acquired during the 1st and 2nd cycle of studies, but also on research undertaken through reading and visualization of tutorials.
Description
Keywords
3D Animação Narrativa