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Authors
Advisor(s)
Abstract(s)
O projeto aborda os fenómenos de experiência interativa com obras artísticas, onde o
observador passa a ter um papel determinante, não apenas como mero observador mas
como participante, uma vez que se vê implicado com as obras pintadas que são
apresentadas na experiência interativa.
Este participante desempenha um papel de criador de sentido através da utilização de
dispositivos tecnológicos que possibilitam um maior entendimento entre participante e
obras, criando além de uma interatividade entre participante e obras, um diálogo entre
máquina e humano que possibilitam uma experiência mais imersiva em outras
realidades, de forma a criar uma associação multidisciplinar para o desenvolvimento do
projeto.
No desenvolvimento do projeto, foram focadas duas áreas do design multimédia, que
num conjunto resultam no projeto final. As áreas em questão são a realidade
aumentada (AR) e a realidade virtual (VR), aqui aplicadas a um contexto artístico.
Pretende-se, como ideia-chave, a criação de uma exposição de pintura interativa, onde
os participantes utilizem tecnologias digitais para entrarem em contacto com as obras
expostas, ou entendê-las com uma narrativa auxiliar. Em suma, criar um maior
interesse por parte do participante, levando novas formas de ver a obra artística e
criando novas sensações de perceção e entendimento da mesma.
The project addresses the phenomena of interactive experience with artistic works, where the observer starts to play a determining role, not only as a mere observer but as a participant, since he is involved with the painted works that are presented in the interactive experience. This participant plays a role of creating meaning through the use of technological devices that enable a greater understanding between participant and works, creating in addition to an interactivity between participant and works, a dialogue between machine and human that allows a more immersive experience in other realities , in order to create a multidisciplinary association for the development of the project. In the development of the project, two areas of multimedia design were focused, which together result in the final project. The areas in question are augmented reality (AR) and virtual reality (VR), here applied to an artistic context. It is intended, as a key idea, the creation of an interactive painting exhibition, where participants use digital technologies to get in touch with the exhibited works, or to understand them with an auxiliary narrative. It is also intended to create a greater interest on the part of the participant, taking new ways of seeing the artistic work and creating new sensations of perception and understanding of it.
The project addresses the phenomena of interactive experience with artistic works, where the observer starts to play a determining role, not only as a mere observer but as a participant, since he is involved with the painted works that are presented in the interactive experience. This participant plays a role of creating meaning through the use of technological devices that enable a greater understanding between participant and works, creating in addition to an interactivity between participant and works, a dialogue between machine and human that allows a more immersive experience in other realities , in order to create a multidisciplinary association for the development of the project. In the development of the project, two areas of multimedia design were focused, which together result in the final project. The areas in question are augmented reality (AR) and virtual reality (VR), here applied to an artistic context. It is intended, as a key idea, the creation of an interactive painting exhibition, where participants use digital technologies to get in touch with the exhibited works, or to understand them with an auxiliary narrative. It is also intended to create a greater interest on the part of the participant, taking new ways of seeing the artistic work and creating new sensations of perception and understanding of it.
Description
Keywords
Imersão Interatividade Obra de Arte Realidade Aumentada Realidade Virtual